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Missions

Mission cards provide you with objectives you must complete in order to advance the story.

You will gain new missions when instructed by the campaign guide . When this happens, record its name on the campaign tracker and the current day in the box to its left. Then find the corresponding mission card, and put it into play in the surroundings. On the campaign tracker , each line of the mission has three boxes to the right that some missions use to track progress.

During setup, for each mission on your campaign tracker that hasn’t yet been completed, put that mission’s card into play in the surroundings.

Missions work much the same way as path cards, except they typically do not have harm or progress thresholds. If a mission card would be cleared or discarded by other game effects, it is instead returned to the surroundings (or wherever it would be placed at the beginning of a day). Missions can only be removed from play by completing them (or other special instructions on the mission itself). When a mission is complete, cross it off on the campaign tracker and return its card to the collection .

Most missions have an objective listed inside a green box. When this condition is met, read the next entry in the mission’s story.

Mission Subjects

Some missions have subjects listed in their name in parenthesis—for example, “Track (Quisi Vos).” These subjects are either a location card or path card, and are used by the mission in some way. When a mission is listed with a subject, find the subject’s card in your collection and attach it facedown to the mission. The mission will provide instructions on how the subject is utilized.

Mission Card

Mission Card Anatomy
  1. Title: The name of the card.
  2. Card Type and Traits: Flavorful attributes that may be referenced by card abilities.
  3. Key Locations: Locations relevant to the mission's mechanics.
  4. Abilities and Tests: The main abilities of that card. This can include tests the Rangers can perform, special rules for the card, or effects that resolve when the card clears .
  5. Mission Objective: The condition that must be met to progress further in the mission.
  6. Challenge Effects: Effects that resolve at the end of tests based on which of the three challenge icons is shown on the challenge card .
  7. Set Information: The name of the card’s set and the card’s number in that set.