📄️ Day Track
The day track on the campaign tracker keeps track of how many days have passed during your campaign . At the end of each day, cross off that day on the day track. Each day has a “recommended weather” card listed underneath it to use during setup.
📄️ The Delightful Rule
If you are ever unsure how to resolve a rules or timing conflict, resolve the conflict in the manner that would be the most beneficial to you and your fellow Rangers. If your group is unable to agree on a resolution, the decision falls to the lead Ranger.
📄️ Difficulty
Each test has a difficulty—the number in brackets following the bold thematic descriptor. If there is no number listed, the difficulty is one. If your resulting effort equals or exceeds the test difficulty, you succeed. If your resulting effort is lower than the test difficulty, you fail.
📄️ Discard
Place discarded cards in their corresponding discard pile and discarded tokens in the supply. Effects that trigger when a card clears do not trigger when a card is discarded.
📄️ Disconnected (Keyword)
You cannot add progress to a card with the disconnected keyword using the Connect common test .
📄️ Dodge
Some game effects allow you to dodge cards when you are performing a test. When you dodge cards, those cards do not count as being between you and the card with which you are interacting. Cards dodged in this way do not fatigue you, and if they have the obstacle keyword, they do not prevent you from interacting with cards beyond them. These cards are still considered to be active , so their challenge effects still trigger.