Interact
When you perform a test on a card within reach, along the way , or in the surroundings, you count as interacting with that card. When you perform a test on a card in your player area or on a played card, if that test directly affects a card in play, you count as interacting with the affected card or cards. For example, the Traverse test can place progress on the location. When you perform that test, you count as interacting with the location.
When you interact with the environment, things between you and the thing with which you’re interacting may cause you to suffer fatigue. This might be a feisty Lutrinal harrying you as you try to accomplish your task, or some difficult terrain slowing you down.
Before you perform a test, each ready card between you and the farthest card with which you are interacting Fatigues you. Which ready cards are between you and that card depends on the area in which it sits:
- Card is within reach: Only cards attached to your role are between you.
- Card is within reach of another Ranger: All cards within reach of you and attached to your role are between you.
- Card is along the way : All cards within reach of you and attached to your role are between you.
- Card is in the surroundings: All cards within reach of you, along the way , and attached to your role are between you.
Some Ranger cards and game effects will act upon a card and manipulate it in some way without performing a test. These effects are not considered interactions, so cards between you and the affected card do not fatigue you.
If a test on a card in your player area or on a played card interacts with multiple cards, only resolve this step once for the card with which you’re interacting that is furthest from you.
- Each card that fatigues you when interacting does so separately. So effects that trigger "when you suffer fatigue" (for example Thoroughly Prepared), must choose one of these instances of fatigue to affect.