Phase 4: Refresh
At the end of the round, the Rangers refresh themselves and prepare for the next round. Each Ranger performs the following steps simultaneously:
- Suffer Fatigue from Injuries: Suffer one fatigue for each injury you have.
- Draw one Ranger card: Draw one card from your Ranger deck. There is no limit to the number of cards you can have in your hand. If you cannot draw a card, you are too tired to continue and your group must end the day.
- Refill energy pools: Add energy tokens to your energy pool until you have a number of each energy type equal to the corresponding aspect value. If you have energy in excess of one of your aspect values, you must discard tokens until you are down to that value.
- Resolve Refresh effects: Resolve any effects labeled with "Refresh:"
- Ready all cards in play: Ready all exhausted cards in all areas . Then a new round begins!