233.6
You must have a look about you, because the moment you sit with Viv, the lines of her face become etched with worry. "What's the matter?" she asks.
You tell Viv about your confrontation with the elk, and about its true nature. It was a psychic imprint left behind by a shaper who was caught unawares and mauled by an atrox. Their inability to accept their death resulted in a sudden surge of instinct and emotion, and one final manifestation: the elk.
"So that is the truth," Viv says, sighing. "I think I know of this shaper. He came to the lodge, once, maybe 15 years ago. He was headstrong and confident. And like so many shapers, thought himself invincible. He was headed north to see the great fortresses of the Ice Clans. We offered to accompany him to the Cascades beyond Sentinel Peak, but he would have none of it. We assumed he had left the Valley and never returned. How terrible for him." Viv is quiet for a moment. "Thank you for all you've done. You've brought peace to us all."
Record CLOSED THE CIRCLE on the campaign tracker. Discard Viv. Each Ranger may either soothe 2 fatigue or add 3 to a spirit in play.