1.45 SEARCH
SEARCH (LUNN), GO TO 1.45A
SEARCH (VIRA), GO TO 1.45B
SEARCH (KASENDE), GO TO 1.45C
1.45A
Read one entry based on how many days have passed since starting the SEARCH (LUNN) mission.
0-1: The signs of Lunn’s passage lead you to an overlook. From there you notice a light blinking below. You descend the slope and find Lunn resting against a tree, signaling to you with sunlight reflected off of a small mirror. On his other arm is a crude sling. “Thank the Valley!” he says. “Am I glad to see you!”
2+: Almost by accident you find Lunn curled up at the base of a tree. His arm is in a crude sling and he’s covered with days of dirt and grime. A rich odor rises from him, certain to attract predators.
» Continue reading:
Search the path deck for the next predator and put it into play within reach of a Ranger of your choice.
After you give Lunn some first aid, a little color returns to his face. “I feel a bit foolish,” he admits. “I’ve been tracking a biomeld—not like any I’ve seen before. Few days ago, I spotted it through the trees. Big one. Looked dangerous, so I went after it. Running so fast that I tripped and fell down this slope!”
Complete the SEARCH (LUNN) mission, and gain the RESCUE (LUNN) mission. Put Lunn, Outpost Tender into play within reach of a Ranger of your choice. Attach the RESCUE card to him. Do not read his entry.
You have to get Lunn to a Ranger Station in one piece.
1.45B
Read one entry based on how many days have passed since starting the SEARCH (VIRA) mission.
0-1: You have left the trail when you hear a shout. You spread out and soon find Vira sitting under a tree next to a makeshift shelter. “Hello,” she waves. “I’m glad you stopped by, my leg’s a bit busted up.”
2+: You have left the trail when you pause. You’re sure you heard a hoarse moan. You carefully search the area, and after a long few minutes, you find Vira huddled under a tree, shivering. “Glad…you stopped by,” she rasps. “My … leg … hurts pretty … bad. Plus … been hearing … noises … in the brush ... ” You scan the area and see a shadow moving in the bushes nearby.
» Continue reading:
Search the path deck for the next predator, and put it into play within reach of a Ranger of your choice.
As you work to treat Vira’s wound and get her ready to move, she points to a nearby creek. “All that rain lately’s been messing with the currents. Boat got flipped, tossed me right onto a rock.”
Complete the SEARCH (VIRA) mission, and gain the RESCUE (VIRA) mission. Put Vira, Lake Guide into play within reach of a Ranger of your choice. Attach the RESCUE card to her. Do not read her entry.
You have to get Vira to a Ranger Station in one piece.
1.45C
Read one entry based on how many days have passed since starting the SEARCH (KASENDE) mission:
0-1: You carefully search among the boulders. As you look into one crevice, you hear a low “Hey,” from behind you. Sighing, you turn to see Kasende sitting in a small alcove. Her arm is roughly bandaged, but she still holds her whispercrack darter carefully with her good hand.
2+: You carefully search among the boulders, when you see bloodstains on the rocks. You find Kasende curled up in a ball, her arm bloody and face pale. You touch her, and one of her eyes cracks open. “Not often someone…gets the drop on me … ” she gasps. “ ... just glad it’s you, and not … that … ” You hear movement in the rocks nearby.
» Continue reading:
Search the path deck for the next predator, and put it into play within reach of a Ranger of your choice.
Kasende’s wounds are deep and bloody. As you treat her, you ask what happened.
“Hydraworms,” she grunts as you tighten a bandage. “I was culling them, and one took a bite out of me.”
Complete the SEARCH (KASENDE) mission, and gain the RESCUE (KASENDE) mission. Put Kasende, Expert Hunter into play within reach of a Ranger of your choice. Attach the RESCUE card to her. Do not read her entry.
You have to get Kasende to a Ranger Station in one piece.