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· 2 min read

The below entries have been added or modified.

Rules Glossary

  • A

    • Active
    • Along the Way
    • Ambush (Keyword)
    • Approach Icons
    • Area
    • Artificer (Specialty)
    • Artisan (Background)
    • Aspects
    • Attach
    • Attachments
    • Attributes
  • B

    • Backgrounds
    • Beings
  • C

    • Campaign
    • Campaign Guide
    • Campaign Guide Icon
    • Campaign Tracker
    • Challenge Cards
    • Challenge Effects
    • Clear
    • The Collection
    • Commit
    • Common Test
    • Conciliator (Specialty)
    • Conduit (Keyword)
    • Creating Ranger Decks
    • Customizing Ranger Decks
  • D

    • Day Track
    • The Delightful Rule
    • Difficulty
    • Discard
    • Disconnected (Keyword)
    • Dodge
  • E

    • Effort
    • End the Day
    • Energy
    • Equip Value
    • Exhaust
    • Explorer (Specialty)
  • F

    • Facedown Cards
    • Fatigue
    • Fatiguing (Keyword)
    • Features
    • Forager (Background)
    • Friendly (Keyword)
  • G

    • Gear
    • General Tokens
    • The Golden Rule
  • H

    • Harm
    • Harm Threshold
  • I

    • In Play
    • Injury
    • Interact
  • K

    • Keywords
  • L

    • Locations
  • M

    • Maladies
    • Manifestations (Keyword)
    • Missions
    • Moments
    • Move
    • Mulligan
  • N

    • Nearby
  • O

    • Obstacle (Keyword)
  • P

    • Path Cards
    • Per Ranger
    • Persistent (Keyword)
    • Personalities
    • Phase 1: Path Cards
    • Phase 2: Ranger Turns
    • Phase 3: Travel
    • Phase 4: Refresh
    • The Play Area
    • Player Area
    • Presence
    • Progress
    • Progress Threshold
    • Prologue
  • R

    • Ranger Cards
    • Ragner Token
    • Ready
    • Refresh
    • Reshuffle Icon
    • Resolve
    • Response
    • Rest
    • Rewards
    • Role
    • Round
  • S

    • Scout
    • Search
    • Set Aside
    • Sets
    • Setup
    • Setup (Keyword)
    • Shaper (Specialty)
    • Shepherd (Background)
    • Soothe
    • Specialties
    • Surroundings
  • T

    • Terms
    • Tests
    • Timing
    • Traits
    • Travel
    • Traveler (Background)
    • Turns
  • U

    • Unique (Keyword)
    • Use
  • V

    • The Valley Map
  • W

    • Weather
    • Within Reach
  • Y

    • You

· 3 min read

The below entries have been added or modified.

All Campaign Guide errata has been integrated into the Campaign Guide on this site.

Errata

  • Cards

    • Guardian - Conciliator Set Card 1 of 14
    • General Set Card 12 of 15
    • General Set Card 13 of 15
    • The Greenbridge - Location Set Card 28 of 37
    • Mission Set Card 25 of 34
    • Mission Set Card 26 of 34
    • Quisi Vos, Rascal - Valley Set Card 2 of 14
    • Thunderhead - Weather Set Card 6 of 8
  • Rulebook

    • Page 14 - Travel to a New Location
    • Page 26 - Manifestation
    • Page 26 - Conduit
    • Page 31 - Swapping Rewards In and Out
  • Campaign Guide - Lure of the Valley

    • Prologue
    • 1.09
    • 1.10
    • 1.13
    • 1.24
    • 42.2
    • 49.4
    • 49.5
    • 77.4
    • 84.3
    • 87.2
    • 92.1
    • 94.4

FAQ

  • Abilities and Effects

    • Are response effects mandatory or optional?
  • Challenge Effects

    • If the conditions for a challenge effect are not met, does it still "resolve" (for card effects like the response effect on Tracked)?
    • If an effect instructs me to resolve a challenge effect on an exhausted card, does it resolve?
  • Locations

    • Can I use card abilities to scout "special" decks like the Spire deck or detritus deck?
  • Path Cards

    • Can attached cards be moved by move effects?
    • Does Black Mud's "1 progress per test" restriction apply to progress added by challenge effects during test resolution?
  • Ranger Cards

    • What effects count toward causing Paratrepsis Whistle's "from a predator" effect to resolve?
    • When can I use effects that copy another effect (like the effects on Perfect Recall and Funcational Replica)?
    • Favorite Gear reads: "When you use a token from the attached gear." How does that interact with gear that have "Use X tokens" abilities? If you use 2 tokens, does it resolve only once? Or does it resolve once for each token used?
    • When I interact past multiple path cards, is the fatigue they cause combined into one single instance of "suffering fatigue?" Or does each path card cause separate instances of fatigue? If I play Thorougly Prepared in response, for example, does it apply to all the fatigue or just one path card's worth?
  • Tests

    • Do cards attached to my role (e.g. Puffercrawler) fatigue me when I perform a test on my equipped gear?
    • Can effects that commit effort be used multiple times in a test? e.g. Memorril Sketchpad, Tracked, etc.
    • Can a test have difficulty 0? E.g. a test that scales with presence, but the card's presence is reduced to 0?
  • Miscellaneous

    • What cards count as being in my collection? How many copies of each card are there? Can I get extra copies of Helping Hand if I have more than one copy of the Core Set?